Taper Angle and Taper Angle Rev: applies an angle to the extrusion, so that sides of the extrusion are drafted by the specified angle. Positive angle means the cross-section expands. Taper Angle Rev sets the taper for the reversed part of the extrusion (the part from Length Rev).
introduced in version 0.20 Inner structures receive the opposite taper angle. This is done to facilitate the design of molds and molded parts.
version 0.19 and below Tapered extrusion is only supported for shapes without inner structures. Taper does not work well if the shape contains B-splines.
Face Maker Class: sets C++ class name of face making code, which is used when making solids from wires. This property is here mainly for maintaining backward compatibility. Do not touch, unless you know what you are doing.
Select button: click it, and then pick an edge in 3D view. That edge will appear in text field next to the button, in format "ObjectName:EdgeN". You can also type the link manually. Values X,Y,Z will be filled according to the edge direction.
X, Y, Z 按钮:点击X按钮来设置+X轴上的挤型方向。再次点击则设置-X轴上的挤型方向。
X, Y, Z input fields: set or display the direction vector of extrusion. If both lengths are zero, the length of this vector sets the length of extrusion, and values are always in mm, regardless of unit preferences.
App Link objects linked to the appropriate object types and App Part containers with the appropriate visible objects inside can also be used as profiles and to specify the direction. introduced in version 0.20
The task dialog does not offer a preview, yet. Apply will create an extrusion object every time you click it, which can be useful as preview; however, they will remain and yet another one will be created as you click OK. Undo can be useful to clean them up before clicking OK.